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MADNER.

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About.

I'm Flo Madner, a Creative Computing student at the University of Applied Sciences St. Pölten, Austria. My work moves between web development, game design and 3D environments.

This is a portfolio website to showcase my projects, from web apps and games to a museum you can walk through.

Selected work.

The Flooded Museum project preview
Interactive 3D portfolio04/2026 – Present

The Flooded Museum

My portfolio as a place to explore. Modelled and textured in Blender, then brought into the browser with Three.js: walk through the overgrown museum and open the projects inside its frames.

  • Blender
  • Three.js
  • Next.js
  • TypeScript
Meniscus project preview
Game development06/2026 – 07/2026

Meniscus

A Unity game created during the fourth Creative Code Lab, bringing together custom Blender models and animations with Wwise audio integration.

  • Unity
  • C#
  • Blender
  • Wwise
Pat Pat project preview
Full-stack web application02/2025 – Present

Pat Pat

A platform for pet owners to connect and arrange meetups. Built with a React frontend, a Node.js backend and a SQL database.

  • React
  • Node.js
  • Express
  • SQL
  • TypeScript
Liji project preview
Android application01/2026 – 02/2026

Liji

A native Android wardrobe tracker with cost-per-wear calculations and sustainability scores. A local SQLite database keeps items and outfits available offline.

  • Kotlin
  • Android Studio
  • SQLite
  • Figma
  • Jetpack Compose
PawsUp project preview
Browser game01/2025 – 04/2026

PawsUp

A JavaScript browser game created for my first Creative Code Lab. One of my earliest projects exploring interactive game development for the web.

  • JavaScript
SteelFang project preview
Game development05/2026

SteelFang

My first 2D platformer in Unity. A starting point for learning game development with C# before moving into larger game and 3D projects.

  • C#
  • Unity

CV.

German · PDF · 1 page